Echoes of the Dark God 0.2
Echoes of the Dark God » Devlog
Writing these mostly for myself.
- You can now use items in combat!
- You can now drag items in inventory, and also equip, remove, and switch them by dragging!
- Added a toggleable combat log! Game will remember between sessions if you chose to have it open
- Added skill trees and some more skills to choose from!
- Added more dungeon to explore after the first boss encounter
- New enemy types and new encounters in this new part of the dungeon
- New riddles/secrets!
- Added a new UI icon to toggle inventory with the mouse
- Added a few button highlights that I had forgotten to add in the previous patch
- Fixed a bug on level-up screen where the Level-text always read Level 1
- Fixed a bug where the enemy's hover effect didn't trigger if the mouse pointer was already on it when starting targeting
- While combat is in progress, you'll now always see a red crystal ball surrounded by a couple of hellhounds!
Get Echoes of the Dark God
Echoes of the Dark God
Status | Prototype |
Author | JayzonBH |
Genre | Role Playing |
Tags | Dungeon Crawler, Tactical, Turn-Based Combat, Unity |
Languages | English |
More posts
- Echoes of the Dark God 0.2.226 days ago
- Echoes of the Dark God 0.2.130 days ago
- Echoes of the Dark God 0.1.136 days ago
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